Saturday, June 16, 2018

The Tree Has Branches - 6/16/2018

Hello and welcome to another update!

Today I want to open up and talk a little bit about the branches and routes at the end of Day 1 (since that's where my work has been for the past week or 2).

Here are a few quick previews:

Abby's first scene of the Day 1 ending branches
Erisa using her laptop as part of one of the ending scnees
Content on the screen up to your imagination... for now
There were certain perks to dating Amanda...
After the girls finish shopping for their trip, they'll head home and start packing. I know it's been all "Chrissy, Chrissy, Chrissy!" (with a little distraction from Nina) up until this point, but once she's home, Erisa will have some options as to who to start pursuing. Some of the decisions up until this point may gain you some favor with Chrissy, but you'll still have the full choice of who to pursue at this point.

Now, while Day 2 will start to open up a number of other possibilities, Erisa's options are mostly familiar faces at this point:

  • Chrissy (of course), who's just a room away
  • Abby, Erisa's first girlfriend, who's kind of had a rekindled interest in her
  • Amanda, Erisa's recent (bitchy/controlling) ex
  • None of the above - in case you hate seeing sex and/or want to keep yourself pure for girls to be introduced in day 2 (which may offer an advantage with some of them... eventually - I haven't really gotten that far)

These characters are already built into the Day 1 preview (primarily using the "think about" function), and will be more directly referenced/acknowledged in the story prior to this point. I feel that having a few characters with pre-existing ties to the protagonist (especially ties that are romantic) make for realistic possibilities here.

As a reminder, here they are in some of their simplest forms:



BUT - Not only will you have some options to choose from in terms of who you'd like to start romancing, they'll each have their own path. For example, Amanda played a highly dominant role in Erisa's recent relationship with her, but if Erisa decides to give her a second chance, will she put up with her boss-bitch attitude? Or try and turn the tables on her?

The choice will be up to you!

Anywho, the bulk of the work done recently has still been in renders, but here's where things are:

  • Emma's Closet scenes complete
  • Abby end of day 1 scenes complete
  • Amanda end of day 1 scenes in progress (~40% complete, with the Erisa dom path at about 50% complete and Erisa sub path at 10%)
Work remaining to be done on Day 1:
  • Finish Amanda day 1 ending scenes
  • Finish Chrissy day 1 ending scenes
    • There will be two sets of scenes for this, since one will be available in the "None of the above" scenario that will offer an alternative Chrissy scene (or, again, no content if you want to avoid it)
  • Program in renders/write dialog
    • Need to do this for basically everything after the demo, but it shouldn't take nearly as long as rendering since I'm a quick writer and I basically have my storyboard ready to go
  • Spriting and map development as necessary
    • I already have the map and sprites set up for all locations except maybe 1 or 2, but I'll have to analyze/adjust when I get into the programming/writing
That's all for now! I will be taking some time away soon due to other obligations (the real world never stops...), so expect the next update to come in early July, though I'll be working on the game whenever possible!

Sunday, June 3, 2018

Emma's Closet - 6/3/2018

Hello to any of the few who may be reading! Come on in!



I've been swept up by other obligations over the course of the past month, so this update is a little more slim than what I'd usually hope to provide in this span of time. But over that month, I've also made a few strides since completing Nina's design:

  • Created the Emma's Closet environment (the shop you see Nina working in as a part of the below update)
    • Uses custom signage and a few custom modifications
    • In RPGM, I created quite a few custom sprites (by creating/adjusting renders in DAZ and adding/replacing elements in existing tilesets)
      • The result should be an environment that more closely resembles its DAZ counterpart, at least in this environment
  • Created additional custom signage and sprites for the RPGM outdoors
    • Some existing generic signs have been replaced with what I hope you'll find to be upgraded custom images that add a little more uniqueness to the game
  • About 40 renders complete for the greater half of the Emma's Closet events
  • 2 animations complete for the first half of the Emma's closet events
  • 11 renders in progress (complete in DAZ, rendered once, came out grainy - need to give each image more time to bake.
There should be a small number of renders left in the Emma's Closet events after the 11 pending renders, but after that I'll begin work on the 3 branching endings to Day 1. Day 2 will begin at a common point regardless, but the choices you make will have an impact on the affections of those around you and, if I do it right, the options available to you moving forward (don't worry, I plan on making each route rewarding in its own right). There will also be additional branches that present themselves once Day 2 is underway.

I'm focusing on getting renders done first at this point, since I prefer having the images to storyboard around (and I tend to think in terms of "what should happen next?" as I sequence my images) AND my DAZ knowledge has now progressed to the point where I can set them up to batch render overnight. There are some downsides - the above graininess and needing to cook things longer, primarily, so perhaps I'll have to start pre-programming longer render times or at least doing a preview image before setting up a full batch of images.

So, after all of those words, here are a few preview images of the lovely Nina, who will happily model some of the bikinis available at Emma's Closet for you!

She'll happily show off all three bikinis that are on special! Management is eager to move them.

And, of course, she'll be happy to show you the view from the rear as well!

See you all next time!